Saturday, July 5, 2008

Hero Tips and Tricks: Medusa, the Gorgon


1. Mana Shield
We know how beneficial Mana Shield is for Medusa’s survival. So a no-brainer is always having it on once it is Level 4. But what if it is not yet maximized? We know it is not yet worth the mana to keep it on all the time. I agree with this but once you realize your Medusa is being targeted or chased, turn the shield on ASAP! It would buy you time to flee to your tower zone, and your allies who would back you up, as well.


2. Split Shot
Split Shot is another toggle skill. This is often turned on or off late because of many other distractions. Although it is up to the user when to turn Split Shot on, I want to opine that it is usually worth it to keep it on permanently once the skill has reached Level 4. While pushing, it is imperative for Split Shot to be on, of course but during clashes, others might say that focusing on a single hero is better. I think that for the benefit of the whole team, it is better if Split Shot is on so Medusa is able to deal an extra 125% damage every shot. Level 4 Split Shot deals 75% of final damage per arrow, with three arrows. 225% damage is no joke, although since it is distributed, its impact seems diminished. But if you put your team first, I am sure you would reconsider.


3. Purge


Proper Timing

When teamed up with disablers and stunners, you and your teammates should properly time your spells so the total disabling time they amount to is maximized. This goes out to all stuns and disables but Purge is a bit more special than the rest. Why? Because it removes Buffs and Debuffs. This means that timing it is harder, especially if you are facing a team that has a wide array of buffs and summons like Enrage, God’s Strength then Chen with creeps, and so on.

- When facing summons, purge them right away, if possible, before clashes.

- When facing Sven (without Black King Bar, of course), save your Purge till he uses his ultimate. Once he notices you are waiting for him, he will be crept out.

- When facing illusions, purge intelligently. If you hit the real hero, then monitor its movements so when the clash begins, you will know who to hit.

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