Tuesday, February 19, 2008

DotA Tips #1

Greetings, I have something for you! ^_^ Just kidding...... nice joke isn't it? But wait ! I did REALLY have something to tell you! A good discovery...still remember the DotA tip of the day? I mentioned the 25% spell reduction theory and resultant damage. Those are SPELLS... spell it out with me! As-Pi-Ee-El-El gREAT!Hooah! Nice pronunciation. Just another joke :P *Smile!Let's get to the topic.I'm gonna talk about the calculation with regard to the armor and PHYSICAL damage reduction. Ever wondered why you've got 6 divine rapier with a godlike?...errr no... -HIGH attack damage of positive +1500 but need over 4 hits to slay a tiny wini winky weak Nerubian Assassin of life 3000? You saw that NA bleeding profusely with your Stealth Assassin's backstab; with every precise attack directed at the only heart of the hero, vent to slice off it's head and without mercy, took the limbs off like "You Zha Kuay(You Tiao;dough sticks)"........But things may go the wrong way as you draw out the final shining edge and down goes the blade....when YOU ARE BEING PAWNED INSTEAD! Pooh! You are DEAD!WHY WHY WHY! That's because your damage are redirected back to you by NA's very own hardened spikes. Blame it on yourself. 6 divine rapier without any items to boost your strength which result in such a miserable scene.Let me answer you... why a respected hero damage of 1.5k can't kill heroes of 3k life in 2 hits? That's because of wearing armor! An armor can protect you from weaponary attacks, but not in Warcraft III - The Frozen Throne. They serve as damage reduction purposes. The higher your armor, the more damage you can reduce. Clear? For example, a 20% damage reduction would meant a damage of 100 inflicted on you but down your life by 80.For advance cases- types of armor, further reduction may occur.No pictures here or it'll take up some time......but you can refer to you hero/creeps stats screen.Types of attack: Normal, Siege, Pierce, Magic, Chaos, Hero - 6 of them. When you see "" do extra damage against "" but reduced damage against "", most** means doing 50% more damage or 50% less damage.As for positive armor, how do you know what is the damage reduction?To calculate, multiply your armor by 0.06 and divide by the same answer with a +1.E.g If you have 1 armor, 0.06/1.06 X 100% = 6(rdn off)% less damage!As for negative armor,(meaning you wear your armor the wrong side?) you'll take extra damage instead of being reduced. However, the calculation is different: It's 2 minus 0.94^armour.E.g If you have -1 armor, 2-0.94 X 100% = 106% => 6 % more damage!If you buy armor you don't need to buy life! E.g If you have 20 armor, 20X0.06/1+20X0.06 = 55% reduction. This means your "real" life is +55%! If you have 1000 life, it would be equivalent to 1550! --> You buy two plate mail for $2800, gained 550 life which is = 29 strength that needs 3 orge axe of $3000. Hmmm.... 天天省省省,"阿么"最棒! Some short questions to test your understanding: (You may need some knowledge of armor types)A hero with heroic attack of damage 79-83 hits a tower with heavy armor of 15 points. What is the average damage inflicted on the tower? Hence, calculate the number of tower's hitpoints lost.An unarmored archer with piercing attack shot an arrow worth of 66 damage to a flying Gryphon with medium armor of 6 points, 10% damage reflection and spirit linked to a hero of heroic attack damage 60-80 and heroic armor with 4 points. What is the hitpoint lost by the archer, Gryphon and the hero?** Not all attack types against armor types reduction/amplification are 50% based.Blizzard: Pierce do 75% to normal armor and double damage to light armor, magic do 125% to light armor, 75% to medium armor and double damage to heavy armor, normal do 70% to fortified armor, pierce and magic do 35% damage to fortified armor

by Thy Aliad

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