Dominate the WHOLE MAP!
MAP HACKING legally
Map control is an essential part of the game if you want to win. Learn how to legally take control of the map with wards!
Warding Effectively
Don't waste your wards on useless planted spots! We will show you the best places to plant wards for massive devastation!

Backstab!
How to avoid backstab by proper placement tips provided by our expert teams!
Tuesday, March 4, 2008
Section #5:
Sunday, March 2, 2008
Section #4:
Strengthen your Team with better Laning!
Common Laning Practices
Understanding the 2 types of laning that pros use in tournaments!
Winning with 3 heroes in the middle!
Yes you heard it right, you can win in matches with the 1-3-1 system! Our team will guide you through how to use it and demonstrate its vital importance.
What heroes to use in the traditional 2-1-2 system
We will show you Examples from the top clans like Mi2 and Pugna what they used in this system and explain the combinations you can use, as effectively as them.

The Ultimate Middle Push Strategy
Killer heroes, you can use to Push the middle quickly and what you can do to prevent people from stopping your attack.
Saturday, March 1, 2008
Section #3:
Here is your KEY to Drafting!
The right skills/spells are the right time
Understanding what to look out for when deciding which heroes to use; choose wisely after analyzing their skill and spell capabilities.

Lethal AoE!
Killer AoE combos that you can use in your draft to get the ultimate result!
Is Healer a must?
We break down heroes who are healers and how they are been used in tournaments!
What your drafts MUST HAVE!
We let you in on the must-haves of all the top clans! Do not miss out on this!
Friday, February 29, 2008
Section #2:
Become an All Pro Late Gamer
Make the choices of heroes every time
This section will give you the skills you need to effectively choose the right heroes for the right purposes to be a late gamer.
Learn what the pros use and why!
Have you wondered how pro-gamers push so fast in tournaments? We will show you examples by clan DsD and what they use in tournaments.
What to look for in choosing good heroes?
Puzzled as to which heroes to use for your pushing strategy? Our team of experts will guide you thoroughly with Q and As things to look out for to effectively choose good heroes.
Identify what type of strategy your opponents are using!
Not sure who you are competing against? We will give you valuable tips and hints of what to look for to identify to help you plan your draft more effectively.
Thursday, February 28, 2008
Section #1:
Section #1:
Get tips on how the Pros plan their Pusher's Strategy
Learn how a Pusher Strategy can help you in your game
Understanding of important points to be considered when planning a pusher strategy. This will help you to balance up your strategy planning.
Definition of a Pusher heroes category
Not sure which heroes are suitable pusher strategy? we teach you what to look out for and which heroes are good push heroes.
Learn how to effectively use a Pusher's Strategy
It's great to plan for a pusher's strategy, but how do you apply it into action effectively? The Dotatips team takes you though them and gives you all the advanced tactics & information you need.
Master the items and skills you need
We give you the ins and outs of how to maximize your hero's skills and items. Learn when and where to put them into action!
Consecutive kills

Consecutive kills
When one player kills a number of players without dying they get a 'bounty' on their head. The more players killed before dying the higher that bounty gets. Players are alerted in the game via sound. When someone finally kills that player they receive the bounty gold in addition to the regular 100 gold for killing a hero.
Kills Sound Bounty
3 Killing Spree 50
4 Dominating 100
5 Mega-Kill 150
6 Unstoppable 200
7 Wicked Sick 250
8 M-m-m-m....Monster Kill 300
9 Godlike 350
10+ Beyond Godlike/Holy Shit (somebody stop/kill him!) 400
Tuesday, February 19, 2008
DotA Tips #1
Greetings, I have something for you! ^_^ Just kidding...... nice joke isn't it? But wait ! I did REALLY have something to tell you! A good discovery...still remember the DotA tip of the day? I mentioned the 25% spell reduction theory and resultant damage. Those are SPELLS... spell it out with me! As-Pi-Ee-El-El gREAT!Hooah! Nice pronunciation. Just another joke :P *Smile!Let's get to the topic.I'm gonna talk about the calculation with regard to the armor and PHYSICAL damage reduction. Ever wondered why you've got 6 divine rapier with a godlike?...errr no... -HIGH attack damage of positive +1500 but need over 4 hits to slay a tiny wini winky weak Nerubian Assassin of life 3000? You saw that NA bleeding profusely with your Stealth Assassin's backstab; with every precise attack directed at the only heart of the hero, vent to slice off it's head and without mercy, took the limbs off like "You Zha Kuay(You Tiao;dough sticks)"........But things may go the wrong way as you draw out the final shining edge and down goes the blade....when YOU ARE BEING PAWNED INSTEAD! Pooh! You are DEAD!WHY WHY WHY! That's because your damage are redirected back to you by NA's very own hardened spikes. Blame it on yourself. 6 divine rapier without any items to boost your strength which result in such a miserable scene.Let me answer you... why a respected hero damage of 1.5k can't kill heroes of 3k life in 2 hits? That's because of wearing armor! An armor can protect you from weaponary attacks, but not in Warcraft III - The Frozen Throne. They serve as damage reduction purposes. The higher your armor, the more damage you can reduce. Clear? For example, a 20% damage reduction would meant a damage of 100 inflicted on you but down your life by 80.For advance cases- types of armor, further reduction may occur.No pictures here or it'll take up some time......but you can refer to you hero/creeps stats screen.Types of attack: Normal, Siege, Pierce, Magic, Chaos, Hero - 6 of them. When you see "" do extra damage against "" but reduced damage against "", most** means doing 50% more damage or 50% less damage.As for positive armor, how do you know what is the damage reduction?To calculate, multiply your armor by 0.06 and divide by the same answer with a +1.E.g If you have 1 armor, 0.06/1.06 X 100% = 6(rdn off)% less damage!As for negative armor,(meaning you wear your armor the wrong side?) you'll take extra damage instead of being reduced. However, the calculation is different: It's 2 minus 0.94^armour.E.g If you have -1 armor, 2-0.94 X 100% = 106% => 6 % more damage!If you buy armor you don't need to buy life! E.g If you have 20 armor, 20X0.06/1+20X0.06 = 55% reduction. This means your "real" life is +55%! If you have 1000 life, it would be equivalent to 1550! --> You buy two plate mail for $2800, gained 550 life which is = 29 strength that needs 3 orge axe of $3000. Hmmm.... 天天省省省,"阿么"最棒! Some short questions to test your understanding: (You may need some knowledge of armor types)A hero with heroic attack of damage 79-83 hits a tower with heavy armor of 15 points. What is the average damage inflicted on the tower? Hence, calculate the number of tower's hitpoints lost.An unarmored archer with piercing attack shot an arrow worth of 66 damage to a flying Gryphon with medium armor of 6 points, 10% damage reflection and spirit linked to a hero of heroic attack damage 60-80 and heroic armor with 4 points. What is the hitpoint lost by the archer, Gryphon and the hero?** Not all attack types against armor types reduction/amplification are 50% based.Blizzard: Pierce do 75% to normal armor and double damage to light armor, magic do 125% to light armor, 75% to medium armor and double damage to heavy armor, normal do 70% to fortified armor, pierce and magic do 35% damage to fortified armor